parandiac
hey johnny, when you make the next world, can it be the size of Cerato, but only enough land masses for eight starting places, randomly dispersed on the map, and then turn on total "fog of war?
"Fog of war" would be far too intensive to implement with the current game's structure. It's something I'd have to consider for a 2.0.
I never considered it for the game because it goes against the very concept I had for the game, which is that I wanted it to feel like a general looking at a map of the world, coming up with a strategy for moving his troops around.
However, for a future version, I could stick with that concept and then add other world-specific features that mix things up.